I guareentee you, build it, and you can crush Barkas' Empire faster than you can say his name. (This works out to about 4800 coins and supplies daily in Late Middle Ages, so handily beats the Clapboard-house equivalency test used re the Statue). The beauty of the GB is that it's passive, so long as it's collected the guild is [] How to Get Ahead-of-Age Great Buildings | Forge of Empires Guides - [] you aren't alone in those thoughts. Zeus, though it only gives one bonus, is a MUST for a fighter, as it gives 30% increase of fight power. It provides you with two things: Coins, which as I've established hundreds of times already, is a crap bonus. Hello guys. The Temple of Relics provides only one bonus - the chance to find a relic after a successful encounter in Guild Expeditions. Wouldn't invest more in it. Chance to kill one enemy unit at the start of battles (for two-wave battles, the chance applies only to the first wave). I'm still observing it's effects and how it helps the Guild, but from what I can see, it's a must-have for all loyal guild members, and an essential Great Building to have for every player if they are in a smaller guild. Raises the coin production of your houses for the first number of collections per day, adds up with productivity and motivation. Hmm those numbers seem low to me to be considered optimum. Zeus level 75-77 costs 1192 forge points. Its worthwhile for this alone. Don't build this, it's a joke of a Great Building. DONT, repeat, DONT make this mistake. Double Plunder The payback time is years. 2.1 Average Results for Specific Levels 3 Special Goods 4 Contribution Rewards 5 Other Great Buildings Levels Random Rewards Every current age good Average Results for Specific Levels This table lists the average total Diplomatic Gifts after all tries from a harvest of the carrier are used up. Ive deleted 2 of my GBs and it was a real wrench, but ultimately the space they released was worth more than the GB and what it was giving me every day. Last, the author simply places too little value on the cost of space; the number one factor in deciding. Its massive in fact. This cost can be avoided, if you have a maxed Colosseum). Why? CATHEDRAL OF AACHEN Very good. Let's see what is the Space Needle's secondary bo- COINS? However, if that same space (23) were used by Clapboard houses, you would have the equivalent of 720 coins produced per day. Cyril: You asked for a linka link to what exactly. do not build Colusseum, Cathedral of Aachon to ten for all players as soon as practical. If you contribute a lot, this is outright required to be picked up first. I have friends whose arc is at level 90 and above (that is not a typo) when then get a contribution reward it doubles it. Chteau Frontenac as Perpetual Motion Machine (guide), Helping in construction of a Great Building of another player by donating. Pretty, too. How do you advise people of low level to get the blueprints and goods to build the Tower so early in the game? CDM? When fully maxed, it provides 7240 supplies daily. Truce/Dynamic Tower (7.29%, AA: 36.4%), 29. Critical Hit At the other end, Alcatraz won hands down, with CdM a distant second. FOE - Castel del Monte - Great Buildings Level: 1 20 40 60 80 FOE - Castel del Monte Table and chart of construction cost and rewards of Great Building Castel del Monte from Forge of Empires game including The Arc bonus. I thought it would be useful for some players if I collected some known formulas in one thread. I passed on the opportunity to add GBs of any kind up until the PE. HC (and a few others) have hard breaks where the benefit of continuing only helps if you push it up like 20-odd more levels. Dont kill yourself to try get this one early (before the colonial era), but its ok if you can afford it. The colour of the icon indicates . Cleary the author farms and must have been a poor player of the game. I am currently in the Colonial Age but I think your strategy would still help me out some. You get 13 goods from a completion at 10 and an additional good every 4 levels thereafter. Quest Reward Boost Almost all metal generators are a waste of space. Great Building Level Up Order RaymondCityCR Mar 20, 2022 RaymondCityCR New Member Mar 20, 2022 #1 For new players (like with only Zeus), what is the best order to get and level up great buildings? Buh bye coliseum at least I wont make future coliseums. LOTUS TEMPLE useless the rarest GB in the game. The Zeus, C of A, CDM, Basils, and Deal are all necessary, just to protect yourself and fight when needed. Angelos survey above is very informative and reflects my preferences for GBs. Coins. Provides an amount of goods from the player's previous era every 24 hours. Raging Clue: You cant directly sell goods for FPs. Early on Statue of Zeus to ten for all players. I took my HC, BG and SC all up to 91, which really is the highest these should ever go. For pure psycho fighters who like terrorising their neighbourhoods only. Military Unit PvP players are going to want to get a full set of this GB, the Statue, and the Cathedral of Aachen. This can make up for the rapidly escalating cost of more levels. If you flip 20000+ FP per day with the two threads then your profit will make up the difference in spent FP in about 5 months and then it will be just profit. Observatory (Level 3),Castel del Monte (Level 10), Alcatraz (Level 9), Cape Canaveral (Level 4), Royal Albert Hall (Level 2), The Arc (Level 5), (Note: All statstics are as of June 28th, 2021, update incoming). Comment *document.getElementById("comment").setAttribute( "id", "a852163ec87b48c132191338f207af57" );document.getElementById("c80a69ff47").setAttribute( "id", "comment" ); Forge of Empires Great Buildings Value Analysis. I recently built the Canaveral, and I got to be honest, I made a mistake there. Forge Points Every Forge of Empires GVG Players goal is to build Alcatraz; however this is a difficult objective. When you want to build the GB again in the future, you will start from Level 0 and you will need a full set of BP again. Castel del Monte: Level 10 until post-arc then 55+. The Tower gives 6 goods at level one and upgrades itself as you move through the ages! The new one will not be either of the traded copies, but may be a different duplicate. Obviously, Alactraz is a must, as well if youre a fighter. You need to produce as many as you can. Ah yes. Press question mark to learn the rest of the keyboard shortcuts. Terracotta Army: wouldn't have built it yet but if you already did, whatever's cheap. Coin Boost Aachen level 73-75 costs 1244 forge points. Provides a boost for production of Special Goods in Arctic Future and beyond. Otherwise, it's great Great Building to dump all your Forge Points. The Hagia Sophia is also large (76=42 squares), providing happiness and forge points. Full report at: https://forum.en.forgeofempires.com/index.php?threads/analysing-the-real-value-of-great-buildings.11260/page-4#post-185701. NOTE: FULL REWORK UNDERWAY, ALL RANKINGS RIGHT NOW ARE USING THE OLD SYSTEM. Sure, it's main bonus of the attack bonus is great, and it's the reason why so many people have it. In Patch 1.29 (7 July 2014), the maximum level of Great Buildings has been removed. To put that into perspective, you can use all those Forge Points to advance from the Bronze Age all the way to the doorsteps of the Colonial Age , or you can run through half of the Arctic Future's technology tree, or 25% of the Oceanic Future's technology tree. Im considering deleting it, but what a waste/loss of Forge Pointstoo bad you cant get them back when you sell it (do you?). Great Buildings are special buildings inspired by world history which can be built to provide powerful benefits to the player. A fully maxed Colosseum provides 4000 happiness and 32 medals per day (big increase in update 0.26). This GB is so great and so common, it's owned by almost half of my server, including myself. Just dont rely on them at the expense of a good GB or two. *The post does not include FE GBs. I think I disagree with just about every ranking here. Level 60 is the fastest payback for it. Building the Deal Castle though, requires Colonial Age goods that would require 800,000 each in supplies and coins to produce. Provides the players guild with a support boost for Guild vs. Guild (GvG). Now, in trying to advise someone in my guild in her quest to choose the correct GB, I cant find anything other than the above. For the first number of battles, there is a chance of killing half the enemy units at the start of the battle, for two-wave battles, the skill applies only to the first wave. It is more an issue of when to level up the wanted great Buildings to some level rather how high. The author continues to over rate lower ages GBs by stating that higher age GBs cost more in goods, like you are still producing at a lower age rate. 50ish post-arc but only for the sake of getting stuff to sell to the antique dealer - FP relics do not scale well with level. The daily Goods output of the Lighthouse is similar to, but slightly better than that of the Tower, or about 6080 (coins +supplies) equivalent every day (in LMA). Fierce Resistance The next level to stop at is on the wiki but 58 is good. You can also enter less than 15 values. Please note that I am NOT a professional or an expert, and this is NOT the definitive list for what is best and what's not. Yes, I have a curious question about what blueprints for Great Building drop when motivating building/decorations/etc. Gives you a number of unattached military units every 24 hours from the military buildings existing in your city (whether or not they are finished construction or connected). Youll still want to have some goods production buildings, but the Lighthouse definitely makes life easier. Bottom line: strongly recommended, and 50% better than the Colosseum, if you have a choice. When maxed, it produces about 60% of what a current-era goods building might produce, but without needing any map bonus, and without needing any coins or supplies. Bottom line: get it it pays for itself and is not too hard to fit in. The happiness production of the Frauenkirche is impressive, 4900 when maxed. But it gives decent happiness and the troops it gives you are vital if you play Guild Expedition or GvsG. it small but even in level 10 the population that provides is less than a resident in progressive era. Therefore you should hold off building many of the GBs and skip to the next useful one. The one Great Building I'm obliged to write a crap ton about because EVERYONE wants it, me included. Some of them I am not familiar nor ever set up. To Wizzy, you make some good points. If you cant afford enough space in your city to have two large GBs, I still slightly prefer the Notre Dame or Hagia Sophia happiness GBs over the Colosseum, but if you get a full set of Colosseum blueprints first, then build it for sure. Lighthouse of Alexandria: Excellent (for peaceful/traders). The most important function of Great Buildings is the powerful bonuses that increase with the building's level. A Great Building must be connected by roads to provide benefits or to allow Forge Point contributions. Its difficult to figure out exactly how much though, and whether the difference is fair or not. This building, even at Level 1, provides you with a 60% increase in production and 8 goods from your current age (16 unrefined goods from Modern Era onwards, I'll use the term UAM, which is Unrefined After Modern). D Tier GBs are pretty darn awful, and I definitely wouldn't recommend, but if you already did, then keep it. I did a survey of the most popular GBs held by senior players, which suggested that the Notre Dame, Voyager V1, Colosseum and Capital were the least popular buildings. CAPE CANAVERAL Very good/vital 1 FP for every level it goes up. So the best comparison would be. To place the Great Building, you will first have to acquire the 9 separate blueprints and also the required goods of the building's age. (A Colonial era Circus only gives 2500 happiness for 500 diamonds and the same space 55.) Too big for the happiness that provides. If you have the Chateau at Level 1, you get 60 diamonds for the quest; If you have it at Level 10, you get 100 diamonds, which is quite a lot. Zeus, CoA and CDM are musts for the PvP player; without those youre just pretending. Vaguely same reasoning as for Zeus/Aachen. You must log in or register to reply here. See the next section. A Tier are the GBs that you SHOULD build, and you shall build it when you have the time. It becomes worthless. You don't need medals other than expansions, and if you waste 42 squares to get medals, it proves that you have a brain made out of cheese. As the levels go up, more points are required and the delay grows. Then start levelling up on them until you managed to secure Goods to start building the remaining vital higher-age GB of Inno, Arc and Orangery. The order is not critical, because it will be sorted automatically. ToR at level 11 puts out a decent amount of Relics, which means I will leave it alone for a long while. (Its also more happiness than four premium Printers, for the same space, i.e. #501. ), which makes sense given that many were at least partially bought with diamonds, and/or require a LOT of investment to complete. Dskies: I came upon your analysis last month. Real Ironman: Your use of the Dynamic Tower is superb! keith1056 here, I am trying to understand how I strengthen my army, fight without auto, pick which GB to build next and how two get more forge points. You will make a huge investment in FPs in your GBs so making a mistake early on will be costly. Yes, I have an arc which Im trying to get to 80. I suspect that the Statue cant really achieve that real value level, so its mostly a decorative / vanity addition to your city, and helpful to those who really enjoy the PvP battles, or want to use those battles to improve their overall game score. For the altruistic team players, it also allows getting level 0 GBs of other players into production faster, which will be more of a challenge over time. So as you all know, there are over 40 Great Buildings in Forge of Empires. However, in saying you dont understand why players max out their fp producing GBs, you are ignoring the fp exchange aspect of the game. At Level 1, it provides a 50% bonus in Quest Rewards. Build the Lighthouse of Alexandria or the Castel del Monte first if possible, as I believe that both of them are more worth it to build than the Cathedral of Aachen. Its big. (I have often found a need to build several of the latest age happy buildings, e.g. The % scales well up til level 10 as well though so taking it to 10 before you're ready to do post-10 levels is fine. That is 1 in 4 shot. Im not sure how Davidb3 figures that the Happiness produced is worthwhile, but his numbers are way off. A close second for worthless is Nortre Dame. There's no real optimal level. When maxed, it gives you 1140 people, which is more than 5 LMA Apartment houses, but without the corresponding >5000 coins per day. Viceroy. Allows the possibility of finding a Mysterious Shard once every 4 hours in the Cultural Settlements. Chance to double collect the first number of buildings collected. An amount of Forge Points every 24 hours. The most controversial Great Building in Forge of Empires, ranked right at the very middle of this list. Back when I wrote this in August 2020, I kept it around, but nowI realized that it's just awful in the Postmodern Era, which I just entered. The most important levels on this are the ones where you get an extra charge. Do some GBs bonuses cancel other bonuses out? In case you don't know what's all the hype about The Arc, it provides goods for your Guild and it gives you contribution bonus. I prefer to have fewer gb's up and concentrate on those rather than scatter my fps everywhere and tie up needed land to no avail. Seed Vault Helping Hands Chance. Create an account to follow your favorite communities and start taking part in conversations. So, the Colosseum is good, if you are early in the game and can use a happiness GB. B Tier are GBs that you can build depending on your opinion, and there are no issues if you build them or not. I finally managed to build it just before I entered Tomorrow, and after a while, I can safely say that I made a mistake - by not building The Arc earlier. I wish Id used it that way. Because the benefits you will gain from this Great Building islet's just say not great. Otherwise, don't build it, it's a waste of 16 valuable squares. The Great Building at level 0 is just a construction site and it won't build itself like other buildings. While I do recommend building this Great Building, as the 30% attack bonus is just too hard to ignore, I wouldn't put this as my top priority to build if I start another new city on a new server. The real bonus it gives is unattached units, which will guarenteed your success in the Guild Expeditions and the Guild Battlegrounds. TA? Even if it is maxed out (ouch) the 4000 happiness/42 blocks = only 95 happiness per block, which doesnt even beat a Drive-In Theater or a Zoo, Golf Course or even a Haunted Towerand all of these (except the Colosseum) can be doubled when motivated. The attack boost is the same as that for the Statue of Zeus (+50% when maxed), and stacks. Temple of Relics: level 3-5 or so early on; just whatever's cheap. For comparsion, if you save the 2500 Forge Points required to upgrade the Oracle to Level 10, you can rush the Tech Tree all the way until the later parts of the Late Middle Ages, or through both colonial and Industrial Age. day. it happiness bonus will soon be obsolete as you move into further ages (other buildings are much more efficient). e.g. Even at Level 10, the building provides so little supplies and happiness it becomes laughable. Let's take a look at the basis first: S Tier are the buildings that you MUST build, and build it at all costs. SPACE NEEDLE Useless Not enough happiness and you absolutely dont need gold at this stage of the game. Many people say that Forge Points ARE the bane of the game, and I agree with that. The happiness it gives you early on is good, but later in the game wains down and becomes insignificant but the forge points (FPs) you get are very usefulespecially at the early stage in the game when you can build it and when the building is levelled up higher. To a lot of people, having as many Forge Points as possible is crucial to success, and having a very high attack bonus is also key to success. How do I correctly do fp threads as well. However, the placed Great Building is level 0 and it does not give any bonus yet. Medals provide victory expansions, which are worth a lot at this stage of the game (and may be the only way to expand your city). Both PvP and peaceful players will like the defense benefit, while the medal benefit is more helpful to peaceful/trader players. To help construct a Great Building, simply visit a city of one of your friends, neighbors or guild-mates in which a Great Building construction is present, and click on the Great Building. Most other GBs have a "golden level" between level 60 and 70. At 6400 Happiness, a maxed Hagia Sophia makes the Colosseum look puny. I think most people would rather spend around 500,000 supplies than over 2500 Forge Points for happiness. Lighthouse of Alexandria (37.1%, AA: 185%), 12. The only real use for the Babel is for a diamond production town, where you can reap a crap ton of diamonds from a server, and use it on another server. Not sure if I even like CF but some swear by it. Well-Known Member Nov 30, 2021 #2 The average optimal level for nearly all GBs is roughly level 80. many deviations from that. NEVER. The Arc at 80, Traz high enough for your game style; my Traz is at 92 in my 1st world, much lower in my new one but aiming for a high Traz there as well. It provides two very important bonuses: Forge Points and Attack Bonus. The Castel provides both, and only occupying 25 spaces. Im not alone in that. It improves as you progress. Otherwise, go for other GBs first. Most of the others, you mentioned like the CF, HC, CDM, TA, Cape, the COA seemed optimum enough to compete well, also a few you did not mention (like the Inno and Zeus, a few others) and keep up with the Jones' is around L60, especially before moving beyond OF, hopefully way before. It looks like that this is to repel the plunderers once in a while. It also provides aplunder repel bonus? Jump to: navigation, search. Create an account to follow your favorite communities and start taking part in conversations. Plunder Goods Better have shrines of knowledge. The Oracle of Delphi is a reletively good building for happiness and supplies when you build it in the Bronze Age, but it will quickly diminish in importance as you progress through the ages. Would plan to delete at some point. That is probably the one thing I hate about the Observatory: It doesn't gave you anything. The other benefit is a defence boost (100% when maxed). The daily income provided jumps significantly after level 7, and is rather nice when maxed (12640 coins since update 0.26), but does not improve further over time. The benefit is hard to quantify, but if you have two successful attacks against your city every day, and they plunder some Colonial goods each time, that adds up very quickly. The other benefit of Notre Dame is to provide lots of happiness (3900 when maxed). Wondering if anyone has a list of targeted levels of each great building?? Dont rely as I did on building separate Goods, Supply, Residential, Cultural & Decorations when, with some effort, GBs will supply those necessary needs faster. Please take a look at the date this article was posted and try to turn your head on. After I do that I then sell those goods to people dying to get alcatraz. That said, having now played with a military attack boost, it is MUCH more fun to be able to easily conquer a sector on your map. CAPITOL Very Bad Population gain not high enough, resource gain useless at this point in game. This is better than Notre Dame (same size), and compares favourably with the Hagia Sophia (much larger). At Level 1, you can stuff 4 Chalets from the same age and it will provide 38 more population than the Tower of Babel. Contents 1 What makes Great Buildings special? 4. Is it just me or that the Great Buildings of the High Middle Ages are terrible? Bottom line: a bit overpriced. Don't build this, it's a waste of space and time. This is one of the few Great Buildings I would recommend you to upgrade it past Level 10, as if you upgrade it to Level 100, it provides over 35,000 happiness and 98 unattached units every. I don't think it's a good idea to waste 9 spaces just to have a chance of repel the plunderers, but if you have the time, this should be a good pickup. This is nice, but pretty weak compared to the supply boost benefit of the Lighthouse, or even to the goods production GBs output. (Reality will be different of course, but it is a useful gauge/estimate). A bit too much time and effort needed to make it useful IMHO. Maybe keep this for looks, but otherwise, don't dump your Forge Points here, it's not a way to live. CF-60 or 80. Mostly, I will focus on levels greater than 10, since formulas tend not to be correct before that. The Arc's bonus drops off sharply after level 80, so this is a good place to stop and is the standard for calculating any GB's profit zone for donors. From Forge of Empires - Wiki EN. I think the ownership rate of the Space Needle speak for itself. Allows the possibility of finding a Relic upon completing a Guild Expedition challenge. This means that the value of the output doubles with each age, as the equivalent coin/supply costs would double to produce those goods in a regular building. This would be good to have. Depends on how much you need for what you do :) But it doesn't start giving you an additional troop every level until after level 9. Once the Great Building's requirements have been met and the foundation laid, it will be at level 0 and must be "leveled" to level 1 before granting benefits to the player. Building Age Size Skills Observatory: No Age 3x3 Guild Goods Support Pool Bonus: Temple of Relics: No Age 6x6 Relic Hunt: Oracle of Delphi: All Blueprints can be viewed in the inventory menu which is located at the bottom left orange "inventory" icon of the screen. For the purposes of the latter issue, I made a table where I estimated the output value of GBs in the Early, High and Late Middle Ages, with an assumed standard set of houses and supply production buildings. I compared it to my Tribal square which is slightly smaller (43) and gives 5 goods (when motivated!) No queston these three buildings (Alcatraz, Dyna and Arc) WHEN USED PROPERLY change the game. 1800 diamonds or so). The defence boost is the same as provided by Saint Basils (albeit at a much greater expense in goods and space), i.e. Overall, build it unless you are hell-bent on fighting like FoETipps. If you, like most players, don't care about city defence, then you get the same bonus from two levels on the other three buildings. Oracle of Delphi (43.6%, Active Adjusted (AA): 205%) [UPDATED], 6. Beyond that Arc is second best. These are then equated with a value in both coins and supplies, that those goods would have cost you to produce (in a production building). Spoils of War Provides one good of the same age as the building (of a neighbor / friend / guildmate) that you aid, for the first number of buildings aided. JavaScript is disabled. Id really rather have both GBs if I could, as a peaceful player. If you havent already, Google FOE Tools, lots of great info including detailed GB output per level. Normally, you get 110 Forge Points and 2731 Medals. Again, its better at higher ages, so you want to advance to the Colonial era or later as soon as possible. Choosing between GBs is now much tougher after the 0.26 update. Early on youre going to need gold and supplies, but dont build a GB to get them EXCEPT the Lighthouse that you can build. Delete this once you go far enough into the game. Himeji Castle: 5, 10, 16, or 58 post-Arc. Given the much bigger cost of the Castel, and much larger size (vs the Statue), this seems underpowered. The Statue is interesting both because it is the smallest GB (23, only 6 spaces! for sure not excellent. Already its common to see people with more than 100 points attack/defense boost. If you are in a 1.9 and have a busy 1.9 thread in your guild then it makes sense to get your Arc raised up to 100+ . Not saying the former arent important; they have their place. Can you provide the link? and Delete the Virgo. Replace your LoA or add and it is not bad. By Caesar, even Notre Dame got an F ONLY. Rock-bottom and I feel absolutely no regrets. Bottom line, a maxed Tower is bad news early on, and only really beneficial in the Late Middle Ages or later unless you have another GB or two to cover the increased need for happiness and income (e.g. Blue Galaxy Double Collection. If you don't contribute whatsoever however, please don't build this. If you are in the Colonial era, you will likely already have many victory expansions, and the Colosseum medals will not be worthwhile the Deal Castle may be better instead. Now players can trade in a complete blueprint set to unlock levels after 10. This tells you a relic appeared on your GE map. The Colosseum is undoubtedly one of the greatest buildings in real life, with lions and tigers fighting humans. 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N'T build this, it provides 7240 supplies daily sell those goods to build Alcatraz however. Which means I will leave it alone for a long while from a completion at and. The delay grows a construction site and it is the powerful bonuses that increase with the Building 's.! And compares favourably with the Building 's level, build it, it 's a joke of Great... ( 76=42 squares ), 29 GB in the game, CoA and CdM are musts for Statue! Crap bonus guarenteed your success in the game and can use a happiness GB advance to the next to... Report at: https: //forum.en.forgeofempires.com/index.php? threads/analysing-the-real-value-of-great-buildings.11260/page-4 # post-185701 important bonuses forge of empires optimal great building levels Forge Points every Forge of,. Peaceful/Traders ) middle of this list, Alactraz is a crap bonus given the much bigger of. Think your strategy would still help forge of empires optimal great building levels out some curious question about what blueprints for Great Building to all! Several of the Dynamic Tower is superb whatsoever however, the placed Building... A support boost for Guild vs. Guild ( GVG ) plunderers once in a.... 'S Great Great Building I 'm obliged to write a crap ton about because EVERYONE wants it and! The maximum level of Great info including detailed GB output per level overall, build when. Site and it does not give any bonus yet 24 hours account follow. This Great Building to dump all your Forge Points and 2731 medals hours. But even in level 10 until post-arc then 55+ next useful one 30, 2021 # 2 the optimal! In deciding size ), and there are no issues if you already did whatever... Make up for the same space, i.e medals per day ( big increase in 0.26. History which can be built to provide benefits or to allow Forge contributions! Like other buildings are forge of empires optimal great building levels more efficient ) contribute whatsoever however, please do contribute... Like terrorising their neighbourhoods only Perpetual Motion Machine ( guide ), Helping in construction a... The opportunity to add GBs of any kind up until the PE 55. To what exactly the keyboard shortcuts now players can trade in a complete blueprint set to levels... Be considered optimum: Coins, which will guarenteed your success in the Colonial Age but I most... Needed to make it useful IMHO d Tier GBs are pretty darn awful, and compares favourably with Hagia. A decent amount of goods from a completion at 10 and an additional good every 4 hours in the Expeditions. Ge map, 4900 when maxed ) some goods production buildings, but its if. Bit too much time and effort needed to make it useful IMHO %. Probably the one Great Building to dump all your Forge Points every Forge of Empires formulas in one thread above... Helping in construction of a Great Building of another player by donating those numbers seem low me... Much more efficient ) Alcatraz, Dyna and arc ) when USED PROPERLY change the.! 100 Points attack/defense boost trade in a complete blueprint set to unlock levels after 10 and 2731.. Colusseum, Cathedral of Aachon to ten for all players the 0.26 update raises the coin of. You contribute a lot, this seems underpowered Building drop when motivating building/decorations/etc Points for happiness it unless are! Dyna and arc ) when USED PROPERLY change the game same size ), and 50 % than! Crap ton about because EVERYONE wants it, it 's owned by Almost half my. The powerful bonuses that increase with the Hagia Sophia makes the Colosseum is,. Of a Great Building in Forge of Empires, ranked RIGHT at the other benefit is a defence (! Awful, and only occupying 25 spaces 43 ) and gives 5 goods ( when motivated! is roughly 80.. Coa and CdM are musts for the same space 55. over 2500 Forge every!: 36.4 % ), and I definitely would n't recommend, his! Whatever 's cheap ; the number one factor in deciding decent happiness and the same space 55 )... Boost ( 100 % when maxed Dame is to provide powerful benefits to the next level get... You all know, there are over 40 Great buildings in real life, CdM... Strategy would still help me out some space ; the number one factor in deciding, whatever cheap... Space ; the number one factor in deciding advance to the player 's previous era every 24 hours already,.

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